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1. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I am not in favor of the "prime time" as it would tend to decrease available content. Suggestion: Introduce a mechanic where the attacking fleet can alter the prime time window.
- by Des Jardin - at 2015.03.03 21:32:35
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2. Sticky:Dev blog: Fanfest 2015 Silent Auction - Servers & T-Shirts &... - in EVE Information Portal [original thread]
How about setting one or two aside for each expansion and using eBay to auction them off?
- by Des Jardin - at 2015.02.06 15:55:55
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3. Thera - in Wormholes [original thread]
Peter Moonlight wrote: "CCP Fozzie > I can now confirm that Peter Moonlight is the winner of our shoutout on this week's o7" ! Congrats Peter! By the way, no one in NoHo was surprised that you were first. Des Jardin
- by Des Jardin - at 2014.12.09 17:11:25
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4. SoE Call For Help - "Wormhole Colony Lost" - in Intergalactic Summit [original thread]
Eran Mintor wrote: Initial Survey - There are four Sisters of EVE stations that are still safe to dock in, however there are several other outposts that seem almost completely destroyed. These ruins are also guarded by a small sleeper continge...
- by Des Jardin - at 2014.12.09 17:06:13
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5. W-Space Virginia Meetup? - in Wormholes [original thread]
My vote would be for DC. Not sure I could make Richmond.
- by Des Jardin - at 2014.12.05 21:30:25
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6. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
My initial thoughts -- 1. Joystick flight control should allow for keyboard target selection. Should not be a big issue if the keyboard can be used to scroll through targets on the overview and then targets be selected with a keystroke. 2. More ...
- by Des Jardin - at 2014.11.14 16:19:06
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7. First Arek'Jaalan Symposium : Restructuring & Leadership - Y... - in Intergalactic Summit [original thread]
Leadership does not interest me. I am however motivated by curiosity and wanderlust. Should any of the Arek'Jaalan divisions require information available only to those capsuleers who call the deepest regions of w-space home, let me know. I sure...
- by Des Jardin - at 2014.10.27 17:38:40
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8. Sticky:Dev Blog: Anomalous Materials: The Research Race of YC 116 - in EVE Information Portal [original thread]
Warde Guildencrantz wrote: Ready to build my stargate from Jita to Polaris. Sorry, I think that one will be ours.
- by Des Jardin - at 2014.10.07 18:07:00
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9. The Research Race of YC116 - in Live Events Discussion [original thread]
As someone who still has an open Arek'Jalaan channel, I am interested and support this effort.
- by Des Jardin - at 2014.10.07 17:44:00
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10. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Valleria Darkmoon wrote: Mobile Repair Station - Can repair any damaged modules exactly as if repair paste were being used on it, ship must stay within range (2500m) for the duration of the repair. - Can be used to repair modules that have gon...
- by Des Jardin - at 2014.09.15 16:10:00
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11. Sticky:Reserved #4 - in Wormholes [original thread]
CCP Fozzie wrote: Hey everyone. I want to thank you for all the reasoned feedback posted here, in your third party blogs, and passed along to the CSM. We've made some changes to the plan and updated the dev blog with the new version (It may ...
- by Des Jardin - at 2014.08.18 20:11:00
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12. Sticky:Reserved #4 - in Wormholes [original thread]
On the other hand, the Hyperion release is introducing other mechanisms that will unequivocally increase player interaction (e.g., wormhole effect rebalancing, second static for C4s, more randomly spawning wormholes, and changes to K162 signature ...
- by Des Jardin - at 2014.08.07 00:40:00
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13. Sticky:Reserved #4 - in Wormholes [original thread]
I contend that the proposed GÇ£mass-based spawn distance after wormhole jumpsGÇ¥ does not accomplish its intended purpose and detracts from other positive aspects of gameplay generated by the current wormhole mechanic, and that its implementation ...
- by Des Jardin - at 2014.08.07 00:39:00
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14. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
MaxDEL wrote: For the people who dont know it yet, I'm the CEO of Quantum Explosion So I apply directly to the ones who want to disable API from CCP side, not to the countless farmers, trolls and hisec/nullbears who never were in WH, did nothi...
- by Des Jardin - at 2014.05.07 20:32:00
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15. Sticky:Dev Blog: U and I GÇô Our Little Improvements Together V3 - in EVE Information Portal [original thread]
The questions are making the D-scan link harder to understand than it really needs to be ... The link created by dragging the ship from the D-scan is just a link to the ship. If a linked ship happens to be on grid wtih you when you click on the ...
- by Des Jardin - at 2012.11.30 17:41:00
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16. Sticky:New Dev Blog: The 2012 Alliance Panel at Fanfest - in EVE Information Portal [original thread]
I believe that CCP's response to this incident was appropriately measured given the realities of running a business and the future promotion of all things EvE. EvE will continue to be a "sandbox" despite the outcries of injustice. People who tr...
- by Des Jardin - at 2012.03.29 14:31:00
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17. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Weaselior wrote: faction towers are a solved problem, you multiply the output blocks by 10x or 100x and you have sufficent granularity to do sov and faction towers, presto, no coding changes Have to agree that this appears to be a simplier s...
- by Des Jardin - at 2011.11.07 21:12:00
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18. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Proposed solution regarding faction towers: Given that POS fuels are withdrawn from POSs once an hour and that withdrawals at other intervals are not practical, I suggest that faction towers skip a withdrawal cycle on a periodic basis. For exampl...
- by Des Jardin - at 2011.11.07 20:49:00
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19. Introducing: The Complete Unknown, A Capsuleers Guide to W-Space [v1.0] - in Missions & Complexes [original thread]
Good job. I look forward to future editions.
- by Des Jardin - at 2011.10.31 22:10:00
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20. Scanning Needs to be changed- in Wormhole - in EVE General Discussion [original thread]
Wormholes are working as intended. I suggest becoming a student of the game instead of just an inhabitant.
- by Des Jardin - at 2011.05.23 17:23:00
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